Usage and ammunition
Controls
| Action | Key |
|---|---|
| Work the bolt (after every shot) | Reload |
| Zoom the scope (5–25x) | Left Alt + mouse wheel |
| Deploy the bipod | Default bipod key |
After every shot you must work the bolt by hand. The spent case is thrown out to the right.
Ammunition
Each type comes as a 10-round magazine.
| Type | Bullet weight | Muzzle velocity | Notes |
|---|---|---|---|
| Standard (ball) | 16.2 g (250 gr) | 915 m/s | Scope drop values are set for this load, 100–1200 m |
| Armour-piercing (AP485) | 16.1 g (248 gr) | 915 m/s | Same trajectory as standard, much higher penetration |
| Heavy Match (Scenar 300 gr) | 19.4 g | 847 m/s | More bullet drop than standard (about 90 cm at 1000 m) |
Accessories
Rails on the handguard, left and right, use the game's standard rail types. Vanilla and other mods' lights and lasers with the same types fit.
Case ejection and bipod run locally and have been tested mainly in single player.
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