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The mod adds its items to the US, USSR and FIA arsenals through its own entity catalog. No vanilla files are overwritten. You only need this page if your server uses its own item list, whitelist or loadout editor.
Item list
| Group | Prefab |
|---|---|
| Weapon | Prefabs/Weapons/MachineGuns/MG5/MG_MG5.et |
| Weapon without attachments | Prefabs/Weapons/MachineGuns/MG5/MG_MG5_base.et |
| Belt pouch | Prefabs/Weapons/Magazines/Magazine_762x51_MG5_100rnd_4Ball_1Tracer.et |
| Other belt pouches | Prefabs/Weapons/Magazines/Magazine_762x51_MG5_100rnd_Ball.et, Prefabs/Weapons/Magazines/Magazine_762x51_MG5_100rnd_Tracer.et, Prefabs/Weapons/Magazines/Magazine_762x51_MG5_100rnd_AP.et, Prefabs/Weapons/Magazines/Magazine_762x51_MG5_100rnd_4AP_1Tracer.et |
| Ammunition | Prefabs/Weapons/Ammo/Ammo_762x51_Tracer_DM21.et |
| Scope | Prefabs/Weapons/Attachments/Optics/Optic_MG5_RedDot.et |
| Grips | Prefabs/Weapons/Attachments/Grips/Grip_MG5_Vertical.et, Prefabs/Weapons/Attachments/Grips/Grip_MG5_Side.et |
| Vehicle version (weapon mounts, not in the arsenal) | Prefabs/Weapons/MachineGuns/MG5/MG_MG5_vehicle.et |
| Ammo box 500 rounds (vehicle version only) | Prefabs/Weapons/Magazines/Magazine_762x51_MG5_500rnd_4Ball_1Tracer.et |
Despite its name, Optic_MG5_RedDot.et is the 4x scope.
Compatibility
- The MG5 only takes its own belt pouches. M60 boxes (vanilla and from other mods) do not fit, and the pouches do not fit the M60.
- The rails take sights, lights and lasers from vanilla and other mods.
- The vehicle version
MG_MG5_vehicle.etuses the weapon slot typehmglike the vanilla mounted machine guns. Set it asWeaponTemplatein theWeaponSlotComponentof a mount. The hand positions come from the mount's own animations; check them on your mount. It is loaded with the 500-round ammo box, which hangs on the left of the weapon; the belt pouches do not fit it.
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